Online 335
2,245 Players
14 Guilds
Rankings
Latest Changes
S21 22.11.2025
  • All Mastery Boxes now grant almost twice as much Ruud
  • Ruud per reset increased to 3000
  • Ruud progression adjusted. New prices for all Souls and Anvils are now visible at the Ruud Vendor
  • Reduced Ruud cost for Ghost Horse
  • Reduced Ruud cost for Right and Left Earrings
  • Monster Soul Quest System reworked. Easier monsters added, Ruud reward slightly reduced
  • New Crusader skills added to Goblin Shop and standard monster drops
  • Devil Square and Blood Castle invitations removed from Lorencia Bar and added to world drops. No level requirement
  • Quest items for 2nd Quest and Marlon added to Lorencia Bar
  • Condor Magic drop rate reduced
  • New Crusader class added with items up to Temple Guard. Imperial upgrade not yet available
  • New jewel added: Destroy Jewel of Excellence. Converts Excellent Jewels into Paragon Tokens
  • Destroy Jewel of Excellence will be available in Lorencia Shop next week
  • New map added: Aquilas Temple. Monsters and spots will be enabled next week
  • Crusader Shop added in Elbeland, shared with Grow Lancer
  • Second Legendary Equipment upgrade added: Imperial, with additional set bonuses
  • Visual issue: Temple Guard and Imperial items do not display Excellent options, but stats work correctly
  • Temple Guard and Imperial armors now require Shining Upgrade Stones for +15 enhancement
  • Bless and Soul are no longer used for Legendary armor enhancement
  • Shining Upgrade Stones drop on end-game maps
  • Added 7% Damage Decrease to Rage Fighter and Magic Gladiator Wings levels 3–5
  • Known issue: Excellent options on Temple Guard and Imperial items are not visible due to Webzen limitations
  • This is a visual-only issue. Fix planned for the next update
  • Dark Side skill for Rage Fighter buffed
  • Overall PvE and PvP damage output adjusted for all classes
  • PvP balance retested using both Lightning and Imperial gear
  • New PvE and PvP balance patch scheduled for Monday
S20 19.09.2025
  • Paragon Token added. Most events and invasions now drop Paragon Tokens exchangeable in Lorencia
  • Guardian Mount enhancement chances increased
  • Errtel percentage mix chance increased at specific levels
  • Raven and Dark Horse creation chance remains 50%, Divine upgrade increased to 95%
  • Achievement System added with new achievements and rewards
  • Ruud progression adjusted with more Ruud from events and milestones
  • Early-game monster damage up to Kanturu reduced by 50%
  • Ruud Weapons and Armors returned to Ruud Vendor as Excellent by default
  • Ruud Armor upgrades to +10 and +11 are now protected from destruction
  • Jewel drop rates increased
  • Starter Pentagram power increased fourfold
  • Level 5 Wings are now bound to the character that creates them
  • Gorgon Invasion added. Random Gorgon spawns in Dungeon removed
  • Golden Invasion announcer added with 5-minute countdown
  • Acheron Protector announcer added with 5-minute countdown
  • MUUN Invasion and Golden Goblin locations adjusted
  • Red Balrog Invasion expanded across all Lost Tower maps
  • Scramble Event improved with new words and hints
  • Boss and Event rewards reworked
  • Jewels now drop from most events and bosses in addition to base rewards
  • Ruud Weapons and Armors removed from Boss and Event drops
  • New invasion added: Uber Soul Core. Rewards Wing Cores with two options
  • Pandora Mining Event added. Pickaxes drop from selected events
  • Reset cost changed to 3,000,000 Zen
  • Reset rewards improved and granted more frequently
  • Points per reset adjusted dynamically. Max stats reached at 200 resets
  • Rune Wizard Shield now increases Wizardry percentage
  • Elf Energy Temple Guard set buff values corrected
  • Monster Quest System added with weekly limits and selectable rewards
  • Ruud-bought items and upgrades are now account-bound
  • Bloodangel to Temple Guard items are no longer tradeable
  • Earrings, mounts, anvils, souls, frames, and mount upgrades are no longer tradeable
  • Ruud Containers removed
S20 24.06.2025
  • Rune Wizard character renewal with new skills
  • Weapon attribute changes for selected classes
  • New Mastery Shield added for Rune Wizard
  • New Legendary Shield added for Rune Wizard
  • 8th Grade Earrings of Frost added for all classes
  • New map added: Swamp of Destruction
  • Swamp of Destruction monsters added
  • Experience Penalty System introduced
  • Anti-Lag plugin improved
  • Rune Wizard PvP and PvE rebalance applied
S20 06.06.2025
  • Reset cost increased to reduce Zen gains. Daily reset cap set to 20 during initial phase
  • Reset cost will be reduced once daily cap is increased
  • Loren Deep event now spawns Hero monsters with Feather of Condor and Jewel drops
  • Zen drop across maps increased by 1000%
  • Wing Core price reduced from 100,000 to 35,000 at Ruud Vendor
  • Ghost Horse price reduced from 250,000 to 150,000 Ruud
  • Twisted Karutan Elite monster drops fixed
  • Erohim and Nightmare bosses now have a 50% chance to drop a weapon or Feather of Condor
  • Battle Pass rewards reduced. Jewel gains reduced by 60%
  • Starter Pack enhanced with Zen, mini wings, and Excellent weapon
  • Devil Square monkeys now spawn after 1 minute with reduced drop rates
  • Lord Ferea now drops Excellent rings and pendants
  • Nixie Invasion monsters now grant up to 3000 Ruud per kill
  • Senior Mix for Castle Siege now grants Relic +4 instead of weapons
  • Red Chocolate Boxes now drop from lower-level monsters
  • Level 3 Quest monster power reduced
S20 09.05.2025
  • 3D camera zoom fixed and save function added via INSERT key
  • Elemental Defense Relationship system added
  • Fixed issue with Cent and Eunice NPC disappearing on Instance Server
  • Fixed Game Server crash and freeze scenarios
  • Fixed Devil Square ranking points not applying correctly
  • Fixed command abuse allowing excessive event entries
S20 06.02.2025
  • Jewel of Excellent removed from drops and its effect reduced
  • Jewel of 3rd Excellent removed from drops
  • Jewels of Excellent +1 to +8 added to the game
  • New Excellent options added
  • New Muun Pet effects added
  • Season Pass levels reconfigured with new rewards
  • Additional Season Pass missions added
  • Scramble Event added
  • Monster count on high-map spots increased from 5 to 10
  • New Ruud Gear progression introduced by removing Ruud items from vendor
  • Bloodangel to Holyangel Anvils and Spirits removed from Ruud Vendor
  • Custom Jewels now drop from monsters, events, bosses, and invasions
  • Maple Event rewards adjusted
  • Mini Map updated
  • MuHelper Plus auto-spot disabled
  • Rewards adjusted for major events and bosses
  • X Shop updated
  • New Mastery Scroll buffs added
  • Ruud Vendor prices for early items reduced by 80%
  • Silver and Gold Box descriptions improved
  • Pandora Mining Event added but temporarily disabled
  • Reset rewards reworked and reset cost increased
  • Condor Magic Bell drop rates increased and added to more maps
  • Alchemist PvP rebalance applied
  • Alchemist Confusion Stone uptime set to 100%
  • VIP settings updated and prices reduced
  • Season Pass price reduced
  • Panda Pet price reduced by 60%
  • Skeleton Pet added to WCoin Shop with adjusted EXP bonus
  • Progression route redesigned to focus on Ancient and Golden Invasions
S20 21.01.2025
  • Earring upgrade system fixed
  • Ring of Ultimatum 7th option issue identified and exchange offered via support
  • Fixed Shiftstones not working on selected items
  • Fixed Ruud Mix interface issues
  • CTRL+T event information window behavior corrected
  • Varka level 9 drops adjusted to two stacks instead of one
  • Kardamahal Underground naming fixed on minimap
  • Alchemist Shiftstone added to X Shop
  • Off-Weapon Shiftstone updated to include shields
  • Shiftstones updated for all classes except Alchemist Temple Guard
S20 07.01.2025
  • New Lightning weapons added
  • New Mastery item mixes added
  • New character class added: Alchemist
  • Monster spots can be increased by +1 with Alchemist skills
  • New character skills and mastery equipment added
  • Dedicated wings and Wing Cores added for new character
  • New map added: Kardamahal Underground Temple
  • Maximum level increased to 1700
  • Personal Shop for WCoin added
  • CTRL auto-hold option added for PvP
  • New shortcut interface added
  • 5th Quest level requirement reduced to 1000
  • 5th Majestic EXP increased
  • Legendary Lightning Equipment upgrade added
  • Ruud Containers scheduled for removal and progression lock announced
  • Boss and event rewards rebalanced
S19 01.09.2024
  • MuHelper Plus unlocked. Automatic party farming with auto-return on death
  • Over 100 new spots added for Auto Return feature
  • High-map monster density increased
  • Elite Monster drop issues fixed
  • Ruud Vendor prices and item selection adjusted
  • Boss and Event rewards updated
  • Global PvP balance rechecked across all classes
  • Rune Wizard maximum attack speed reduced
  • Combat Power weapon progression improved for Blade Knight, Rage Fighter, and Slayer
  • Ruud Shields updated with class-specific bonuses
  • Energy Elf playstyle adjusted with improved shield scaling
S19 21.08.2024
  • Elite Monster drops in Aida and Swamp of Calm adjusted
  • Guardian Mount enhancement chance increased by 5%
  • Guardian Mount crafting chance increased by 5–10%
  • Blood Castle monster levels increased
  • Blood Castle, Devil Square, Chaos Castle level requirements adjusted
  • Boss respawn timers reduced
  • Twisted Karutan drop issues fixed
S19 10.08.2024
  • Auto Stat system added. Use /autostat command for configuration
  • New Event Information Interface added (CTRL+T)
  • Leviathan Mount added
  • Event entry level requirements adjusted
  • Arca Battle and Crywolf start delay added to prevent abuse
  • New Wing Reroll Jewel added to X Shop
  • Starter gift added to all new characters
  • Voting and Vote Achievements temporarily disabled
  • Boss rewards adjusted and guides scheduled
  • Bosses now spawn randomly after defeat
  • New map added: Twisted Karutan
S19 03.06.2024
  • All classes PvP rebalance applied for Episode 2.1
  • Dark Lord class renewal with reworked skill trees
  • Maximum attack speed recalculated
  • New Divine Pets added: Horse and Spirits
  • Dark Lord Mastery Shields added
  • New Mastery Item Mixes added
S19 03.03.2024
  • All classes PvP rebalance applied for Episode 3
  • PvM damage adjusted for mixed AOE and single-target classes
  • 5th class skill rebalance
  • Nuke damage standardized across all classes
  • AOE damage fixes applied to events and elite monsters
  • Off-Level feature enabled
  • Blade Knight range issues fixed
  • 5th Wing core corruption issue fixed
  • Skill functionality fixes for Off-Level mode
  • Multiple client performance and visual fixes applied
S19 12.02.2024
  • New character EXP boost applied from 1 to 40 resets
  • Starter Paragon Buff duration increased to 48 hours
  • Boss respawn timers reduced
  • Elite Monster drops adjusted
  • Uriel Feathers added to high-map elite drops
  • Ability Crystals added to high-map drops
  • Superlative Top Stone creation fixed
  • New Ruud items added to vendor
  • Level 3 and Level 5 Wing creation chances set to 100%
  • Excellent option pool for wings cleaned up
  • Jewels now stack up to 250
  • Quest progress reset due to class-related bugs
S19 30.12.2023
  • Jewel of Instant Life added. Instantly upgrades item to +16
  • Client and item name corrections applied
  • Abyss Atlans hotspot monster locations adjusted
  • Jewel of Life drop rate increased by 30%
  • Ancient item recycling yield increased
  • Early-game class damage scaling adjusted
S18 29.11.2023
  • Class Change system added for smooth class swapping and item class conversion (contact support if anything looks wrong)
  • WCoin Containers moved to “Extras” category in X Shop
  • New X Shop category added: Class Change
  • 16 new Shiftstones added. Allows swapping an Excellent Ruud weapon or Ancient Ruud armor to another class while keeping options
  • Change Class web cost reduced from 6000 WCoin to 3000
  • Two new profession Shiftstones added (MG: swords to staffs, Class Shiftstone: bows to quivers, staff to book, stick to summoner book)
S18 24.11.2023
  • EXP for new players increased further
  • New custom jewel added: Jewel of 4th Class Wing Change
  • Jewel of 4th Class Wing Change converts any Level 4 Wings into a Voucher to pick new wings for any class
  • Voucher exchange currently available in Crywolf
  • Golden Sentence drop increased by 15% on all maps
  • Golden Sentence added to Ruud Shop
  • Golden Sentence drop increased from Elite monsters
  • Jewel of 4th Class Wing Change added to Goblin Points Shop, WCoin Shop, and Ruud Vendor
  • Prices and settings may change during testing
S18 01.11.2023
  • Doppelganger monster spawns reworked. Monsters now appear at 3/4 of the path instead of mid-event
  • Battle Pass expanded with Daily Missions and Rewards (Free, EXP, and Value categories)
  • New custom jewel added: Jewel of 3rd Excellence (adds a 3rd Excellent option to items with 2 options)
  • Elite Monsters in Bloody Tarkan now drop items 100% of the time
  • Reset rewards reworked again (threshold rewards differ by server)
  • New item added: Horn Crystal (Mastery Spirit Crystal) as a catch-up mechanic for Mastery Ruud items
  • Jewel of Full Option removed from Boss and Event rewards (now limited to special occasions)
  • X Shop changes: PvP category removed and replaced by Battle Pass category
  • EXP Pass Ticket and Value Pass Ticket added
  • Protection, Quickness, Wrath, Wizardry, Strengthener, Battle, and Health scrolls removed from X Shop
  • Above buffs moved to Goblin Points Shop for broader access
S18 23.09.2023
  • Elite Monsters added to Blood Tarkan and Ignis Volcano with exclusive rewards
  • Elite respawn changed to random (3–7 hours)
  • Reset rewards adjusted with new thresholds and passive rewards after 128 resets
  • Minor visual effects updated and text corrected to match values
  • Starter Gift added for all new characters (boosted for new players after a few days)
  • Selupan boss respawn reduced
S18 22.09.2023
  • Character Renewal introduced Combat Power for Knight, Magic Gladiator, Rage Fighter, and Slayer
  • New Guardian variants added
  • 6th Mastery Earrings: Binding added
  • New map and monsters added: Bloody Tarkan
  • New Muun grade added: Tempest
  • Wings Chaos Mix and Combinations interface renewed
  • Daily character creation limit introduced
  • Networking performance improved
  • Crest of Monarch removed from default drop (discontinued)
  • Blade Storm Enhancement skill missing barrage attack fixed
  • God of Darkness boss zone coordinate issues fixed
  • Inventory use item system fixed (buff application)
  • Battle Pass added but remains disabled for now
  • MuHelper Plus capabilities remain disabled for now
  • Jewel drop rate adjusted to match new progression
  • Ruud rewards adjusted to match new progression
  • Lord Silvester, Ferea, Spirit of Nixie, and God of Darkness boss drops and power adjusted
  • Silverheart and Apocalypse Souls removed from Ruud Vendor (boss rewards only for now)
  • Blue Eye and Brilliant Anvils removed from Ruud Vendor (boss rewards only for now)
  • All Muun pet stats reworked with stronger bonuses
  • Some spots removed in Tarkan, Icarus, Lost Tower, and more spots added in end-game maps
  • Drop rates adjusted for Ignis Volcano and Blood Tarkan
  • Level 4 Wings mix chance increased up to 100%
  • Level 4 Wings mix result reverted to random
  • Level 4 Wings material drop reduced
  • Panda Pet EXP reduced from 20% to 15%
  • Panda Pet and Skeleton Pet Ring EXP bonus reduced from 10% to 5%
  • Talisman of Experience reduced from 30% to 15%
  • Minor WCoin price adjustments in X Shop
  • All stats now reach maximum at 128 resets (including Dark Lord)
  • Ur Mount added with updated stats
  • Rare pets now share stats with normal pets (difference is visual only)
  • Harmony options adjusted (Life Recovery, Max Life, SD rate)
  • SD potion effectiveness reduced and cooldown increased
S18 23.08.2023
  • Mutant spot in Tarkan fixed
  • Ghost spot in Lorencia fixed
  • Doppelganger PvP configuration updated (testing ongoing)
  • Website Achievements refocused toward late-game PvP
S17 01.08.2022
  • Maze of Dimension rewards updated
  • Maze difficulty adjusted
  • Maze mission requirements adjusted to speed up discovery
  • Punish maximum damage reduced by 50%
  • Second sub-server disabled to concentrate player population
  • Monster respawn timers reduced to increase competition
S17 27.07.2022
  • Ruud conversion orders for BK, Elf, and MG reduced from 30,000 to 2,000 Ruud
  • Arenil Temple hotspots revamped to contain 7 monsters
  • Guardian Enhancer Stone (Blue) drop rate increased by 80%
  • Guardian Enhancer Stone Elite (Red) drop rate reduced by 60%
  • Elite monster respawn reduced in Scorched Canyon and Abyss of Atlans
  • Guardian Pet durability loss disabled
S17 24.07.2022
  • Solid Protection buff now applies correct flat damage
  • Skeleton Pet damage reduced from 20% to 10%
  • Ancient Hero Soul guide added to website
  • Castle Siege timer corrected on website
  • Golden Invasion timer corrected on website
  • MUUN durability stabilized
S17 19.07.2022
  • Lapidary Stones added to Land of Trials
  • Second sub-server launched due to high online count
S17 01.07.2022
  • Stability checks completed before server opening
  • Hardware checks completed
  • Additional Anti-DDoS layer installed
S17 23.03.2022
  • Crash dump generation added to game client
  • Configurable Lang.mpr password added
  • Labyrinth event entry group info display fixed
  • Duplicate exploit fixed
  • Targeted attack issues fixed for selected skills
  • Game Server crash scenarios fixed
  • Brilliant Mastery Sets added for Lemuria Mage and Light Wizard
  • Manticore Orb and Book added
  • Mastery mixes added for new items
  • Sword Inertia and Bat Flock skills reworked
  • Teleport skill configuration fixed
  • Exclusive equipment issues fixed for LW and LM
  • MuHelper auto-repair fixed for guardian items
  • Wing skill damage calculations corrected
S17 01.03.2022
  • New website launched
  • New launcher released
  • New client installer released
S17 21.02.2022
  • All drops reconfigured
  • Global rebalance initiated
  • Magic Gladiator stances reworked
  • All combat formulas recalculated for PvP
S17 21.01.2022
  • Client reconfiguration completed
  • New class added: Lemuria
  • New class added: Light Wizard
  • New Season 17 maps added
  • Skill adjustments applied
S16 21.11.2021
  • Mid-game class damage rescaled after 3rd skill tree to reduce extreme power gaps
  • Summoner mid-game damage reduced (Deathside was overperforming)
  • Soul Master mid-game damage increased
  • Elf damage scaling adjusted (Agility > Energy > Strength for mid-game)
  • Magic Gladiator Havoc reduced in mid-game; Chaos Blade recalculated and increased
  • Rage Fighter Dark Side damage reduced in mid-game
  • Gun Crasher skill damage reduced in mid-game
  • Dark Lord Chaotic Strike increased
  • Slayer damage rescaling applied for mid-game
  • Blade Knight Strong Belief fixed to reduce taken damage and enable Solid Protection for party
S16 21.11.2021
  • Maintenance: Spiral Charge and Crushing Charge bug fixed (double-effect scenarios)
  • Uber invasion reconfigured (invalid spawn points fixed)
  • Selupan boss teleport ability limited
  • Gun Crasher Blessed Archangel weapon buff fixed
  • Quest guide coordinates updated (“Go now” routing)
  • Mu Helper auto-heal fixed for mastery class
  • Mastery Pentagram option fixes applied
  • Expired wings no longer grant benefits
  • Multiple SD potion mix success-rate options fixed
  • Errtel upgrade rare failure scenario fixed
  • Harmony options display fixes applied
  • Harmony Renewal visual bug fixed (options now persist correctly)
S16 12.11.2021
  • Elites in Abyss Atlans and Scorched Canyon adjusted (lower HP, poison immunity)
  • God of Darkness and Nixie rewards adjusted to match difficulty
  • Archangel gun combination to Blessed Archangel added and fixed
  • Uber Elite Invasion added with end-game rewards
  • Card Pieces and selected event rewards can now be dropped if Event Inventory is full
  • Blessed Archangel weapons buffed (stronger than Holyangel, weaker than Soul Awakening)
S16 10.11.2021
  • Fixed Fire for Gun Crasher added to Lorencia Skill Shop NPC
  • Magic Gladiator Renewal skills added to X Shop (Goblin Points)
  • Guild requirement reduced from level 350 to 100
  • X Shop typos corrected
  • Ruud skills corrected to work after /reset without relog
  • Removed 380 and 400 level restrictions (600+ restriction remains)
  • High-map drop adjustments and stability controls applied
  • Spiral Charge and Crushing Charge descriptions fixed
  • Magic Gladiator Fire Slash mastery visuals updated
  • Devil Square PvP disabled
  • Blade Knight Life Swell visuals and info improved in skill tree
  • Talisman items updated to be sellable to NPC
  • Moss Merchant text updated for clarity
  • Goblin Points for Ice Queen, Hydra, and Red Balrog kills increased to 100
S16 03.11.2021
  • Episode 2 features added
  • Damage Decrease excellent option increased from 4% to 6% to compensate for missing DDI harmony
  • New event added: Uber Elites with end-game rewards
  • New maps and items added
  • Rebalance and stability improvements applied
S16 15.10.2021
  • Season 16 features added
  • New game client with new interface and anti-lag features
  • New class added: Gun Crusher (with balance pass)
  • New skills and 3rd/4th skill tree remodel
  • Blade Knight class update applied
  • Soul Master teleport skill changes
  • Rewards and drops updated to include Gun Crusher items
  • 7th Mastery armors and 6th Mastery weapons added via Ruud upgrades
  • New Guardian Pet added
  • New Pentagram system introduced
  • New hunting grounds and maps added
  • Level cap increased with season rewards
  • Elemental system improvements applied
  • Jewel of Harmony Renewal added
S15 29.12.2020
  • Chaos Castle functionality fixed
  • Life Swell requirement reduced from 120 to 0
  • Soul Master early-game Meteor Strike damage reduced by 15%
  • More Ancient sets added to Illusion Kundun and Red Dragon drops
  • Slayer early-game damage increased by 10%
  • Pink, Blue, and Red box drop rates slightly reduced
  • Kalima map Zen and monster count increased (late December tuning)
  • Kubera Golden Rush event introduced
  • Golden Invasion enabled
S15 07.11.2020
  • Maintenance: Doppelganger event monsters fixed
  • Rage Fighter random party attacks with Dark Side fixed
  • All monster defense and defense rate reduced by 30% to help physical classes
  • All monster HP increased by 20%
  • Energy Elf Greater Defense buff reduced by 40%
  • Energy Elf Greater Attack buff reduced by 20%
  • Dark Lord skill calculations corrected
  • 4th class damage/defense bug fixed after quest completion
  • Ruud Mastery Mix now accepts Excellent Ancient Items (options transfer)
  • Experience and Zen drop redesigned to scale properly by map
  • SD system set to final stage
  • Halloween event drop disabled
  • Celty’s Coin event drop disabled
  • Web credits boosted by 20%
S15 02.11.2020
  • Maintenance: Galion Castle time increased by 2 minutes and monster HP reduced
  • Devil Square 1–4 nerfed (monster lineup adjusted)
  • Devil Square monkey HP reduced by 70%
  • Blood Castle early finish restriction raised from 5 to 10 minutes
  • Blade Knight early-game formula adjustments applied
  • Magic Gladiator early-game formula adjustments applied
  • Elf damage formulas adjusted (minor)
  • Red Dragon invasion now grants regular Ancient items to counter Lucky Set meta
  • Last Man Standing brackets adjusted (planned further tuning)
  • Baseball mini-game rewards updated
  • Overall Zen from monsters increased by 20%
  • NPC sell values reduced by 400%
  • High-map Zen increased significantly (Kubera, AA, Canyon)
  • Potion Girl added to Atlans
  • Aida and Deep Dungeon maps set to non-PvP
  • Abyss of Atlans and Canyon set to PvP-free zones
  • Zen per kill increased and multiplied
  • Free stat reset removed
  • New character starter items added (basic skill, mini wings, two random low Excellent items)
  • Castle Siege battle duration reduced from 2 hours to 1 hour
  • SD system increased (stage 2/3), planned further increases later
S15 30.10.2020
  • Monster power adjusted across Deep Dungeon 1–5 to match progression
  • Skeleton Ring added for Goblin Points
  • Golden Monster attack rate corrected
  • EXP Buff description clarified (regular EXP vs Master EXP)
  • Box of Kundun tooltip updated to show class on pickup
  • Celty’s Coin added to item pool for upcoming GM event
  • Dungeon Gorgon pickup issues fixed
  • Donations temporarily disabled for upcoming sale
  • Problematic Muun pets removed and replaced with similar-power pets
  • Card Piece drop reduced by 35% and removed from low maps
  • Sealed Golden and Silver box drops slightly increased
  • Zen time on ground increased from 7 to 8 seconds
  • Item disappear time increased from 13 to 15 seconds
  • Boss drop info updated (recommended power tab added)
S15 26.10.2020
  • /Offlevel feature enabled
  • MUUN invasions enabled
  • Golden invasions enabled
  • Firewall AI driver installed for stability
  • Blood Castle and Devil Square entrance timing adjusted
  • Castle Siege event started (registration weekday, battle weekend)
  • Web Credits to WCoin exchange enabled on website
S15 25.10.2020
  • Web Credit to WCoin exchange enabled on website and in-game X Shop
  • Golden Invasion temporarily disabled to reduce AFK deaths during early progression
  • Formula Guide added on website
  • Bonus Event duration displayed as 70x
S15 24.10.2020
  • Stability improvements applied against DDoS-related disconnects
  • Chat filter updated to accept additional characters
  • Slayer Pet available on character creation
  • X Shop Darkness skill fixed
  • Combat Quiver added to Noria shop
  • Website reset stats made free for 48 hours
S15 22.10.2020
  • Beta ended. Server shut down until launch. Accounts wiped
  • GuideQuest “Go Now” routing corrected
  • Beginner Pentagram added to new characters
  • Slayer Agility formula improvements applied
  • Slayer Twisting Slash and combo damage nerfed
  • Errtel of Radiance options adjusted
  • Dungeon Gorgons added with timed spawns and low Excellent drops
  • Reflect Seeds nerfed
  • Selected boss drops updated
  • Twisting Slash early-game damage adjusted
  • SD system disabled for 1 week
S15 19.10.2020
  • Beta restart: Monster defense and damage slightly reduced
  • Slayer formulas reconfigured (Agility build enabled)
  • Dark Lord early game tuned down, mid game tuned up
  • Dark Knight early and early-mid game damage tuned up
  • Energy Elf summon monster assistance added for early quests
S15 16.10.2020
  • Hash protection enabled (file change detection)
  • IGCN anti-hack enabled
  • PS Sistemas deep anti-hack enabled
  • Launcher protection enabled
  • Firewall AI deployed
  • Open Beta released
  • General drop and boss drop tweaks applied
  • Early map spots increased to 6–7 monsters on hot spots
  • GM Test shop removed from Lorencia
S15 08.10.2020
  • Fixed custom X Shop items not working
  • Last PvP balance pass closed
  • Closed Beta ended; Open Beta announced
S15 01.10.2020
  • Element attribute added to monsters
  • VIP settings attribute logic modified
  • New Reset system added
  • News and information updated
  • English.xml updated with new language entries
  • Fixed Data Server crash
S15 23.09.2020
  • Fixed monsters not dealing damage when attacking
S15 30.08.2020
  • Doppelganger event configuration updated
  • Fixed Gremory Case rewards when item level is greater than 0
  • Fixed Game Server crash
Hero Hero Trailer
Dark Knight
The Dark Knights are the embodiment of strength and power. They lack range skills but in close combat, they can deliver deadly attacks and perform devastating combos. Knights use various party buffs such as stamina increase or when equipped with a shield, they can transform into tanks and use solid protection stance, that increase power and defense of all party members.
Statistics:
Single target 85
Survivability 100
AOE Damage 35
Difficulity 75
Hero Hero Trailer
Dark Wizard
The Dark Wizard specializes in offensive magic, teleportation and can kill from a distance. They wield magical staffs, which increase the offensive power of their spells.Thanks to their spell kit and teleportation they are able to kite their oponents. Dark Wizards have the ability to freeze, poison and knockback their oponents, they support their party members with damage reduction barier.
Statistics:
Single target 60
Survivability 80
AOE Damage 100
Difficulity 30
Hero Hero Trailer
Fairy Elf
Elves specialize in long-ranged combat and defensive magic therefore they can be played as both damage dealer and support. Elves have "buffing" spells that can increase defence, offence, stats or heal party members and thanks to special mastery gear they can enhance their buffs even further and that makes them the best support in the game. They can also use dash skill that makes them most mobile class in combat.
Statistics:
Single target 90
Survivability 70
AOE Damage 75
Difficulity 70
Hero Hero Trailer
M. Gladiator
The Magic Gladiator is viewed as a hybrid of the Dark Knight & Dark Wizard. He is able to wield weapons as Knights do and also cast offensive spells like Wizards. They can be played in 3 stances: Dual vield weapon, 2-hand weapon or Magic. All three stances boost different abilities that make this class very unique. Another unique feature of MG is that they do not wear helmets.
Statistics:
Single target 90
Survivability 40
AOE Damage 90
Difficulity 55
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Dark Lord
Dark Lord is a powerful warrior that specializes in spellcasting and use scepter as the main weapon. He is the only character in-game that uses Command stat, that allows him to control dark horse and dark raven that assist him in battle. Dark Lord uses a buff that increase critical damage of his allies and can summon them to his location when needed.

Statistics:
Single target 80
Survivability 80
AOE Damage 45
Difficulity 40
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Summoner
Summoners are proficient in elemental magic and can summon various magical creatures to assist them. They specialize in various curses that reduce damage and defence of their enemies and buff allies with reflection spell. They can also put enemies to sleep. Summoners use two differnet stances Berserker - that increase overall magic damage and Darkness - that increase curse damage.
Statistics:
Single target 75
Survivability 60
AOE Damage 70
Difficulity 60
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Rage Fighter
This royal fighter is a character which cannot use normal gloves, but instead have weapons which are called gloves or claws. In battle they can use special roar abilities that increase health, block and true damage chance. They lack mobility but deal high damage from close distance and thanks to their high vitality they are able to whitstand a lot of preasure from oponents.
Statistics:
Single target 90
Survivability 75
AOE Damage 65
Difficulity 70
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Grow Lancer
Grow Lancer is a melee character that uses lance as its main weapon. They deal the highest single target damage in the game but they lack AOE skills. Specialized in melee combat, they have high defense and are more resistant to elemental attacks compared to other characters. They use a special buff that increase skill damage of their allies. They can temporarely empower themselves to deal extra damage.
Statistics:
Single target 90
Survivability 70
AOE Damage 80
Difficulity 80
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Rune Wizard
The Rune Mage is a half-elf who specializes in ancient rune magic and use mace as their main weapon. They are a stable magic damage dealer that has the fastest attack speed in the game. They can also increase attack speed of their allies while in a group. Thanks to burst skill, Rune Wizard can be the highest magic damage dealer in the game. They have a long range but lack mobility.
Statistics:
Single target 85
Survivability 65
AOE Damage 60
Difficulity 30
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Slayer
Slayer is the first successful demi-human created from an experiment. They have the skill to detect enemies and call swarm of bats that deal a lot of damage to multiple foes from long range, leaving bleeing effect on them for several seconds. Like Knights they can perform a combo with 3 skills or instead use their unique dagger throwing techniques. They can buff party members with armor ignore ability.
Statistics:
Single target 85
Survivability 50
AOE Damage 65
Difficulity 30
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Gun Crusher
Gun Crusher is a range assasin that wields two magic guns that fire with elemental energy that is why they never run out of ammo. They deliver consistant damage both from close and long range. Gun Crushers have no party buffs available but they can empower themselves with attack speed and damage buffs. They are also the highest elemental damage dealer in the game.
Statistics:
Single target 85
Survivability 60
AOE Damage 75
Difficulity 30
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Lemuria Mage
Lemuria mages are support mages with the ability to cast damage, defense and stat buffs that is why they are a very valuable asset in their party, just as fairy elves. They can provide extra buffs when in party with Light Wizard. Lemuria mages use magic orbs as their weapon of choice. Do not be mistaken, Lemuria is not only a support class, it can also deal high magic damage with marvel spells.
Statistics:
Single target 80
Survivability 65
AOE Damage 75
Difficulity 30
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Light Wizard
Light Wizard same as Dark Wizard specializes in offensive magic and teleportation however they master light spells. They have the ability to buff party members whith magical shield that block and reflect damage. They can provide extra buffs when in party with Lemuria mages.

Statistics:
Single target 65
Survivability 70
AOE Damage 100
Difficulity 30
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Illusion Knight
Born as an alter ego of the Kundun itself, The Illusion Knight is a knight who uses the power of illusion, and summons a phantom sword in his left hand to use various types of swordsmanship skills. It has normal defense and high attack power.

Statistics:
Single target 85
Survivability 60
AOE Damage 80
Difficulity 20
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Alchemist
Alchemist is a magic expert that uses wands and elixirs to defeat their oponents. Their unique Buff can increase the party's hunting efficiency by using a party auxiliary skill that summons 1 additional hunting monster.

Statistics:
Single target 80
Survivability 70
AOE Damage 80
Difficulity 20
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Crusader
Crusader serves the God of Light - Lugard, he uses the power of light to attack enemies. This warrior class smashes his oponents with hammer and shield spells and support his party with Lugard's protection.

Statistics:
Single target 80
Survivability 80
AOE Damage 60
Difficulity 20
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